C++ Game Engine

A custom game engine for an in-development action game with a very large number of sprites.

What is this?

This is the latest prototype of the custom engine I’m building for an upcoming action-adventure game.

I’m building a custom engine because I need low-level memory optimisation in order to accommodate rendering a very large number of sprites to screen each frame. Being an active project, it represents my current coding style most closely.

It is a Windows application. You can download a demo on the right.

Language:

C++

Download

To try this app, please use a device that is tablet-sized or larger.

Angus Gillott